Valorization & Conferences
Valorization
The technological platform PeTRiiV of the institute develops technological tools for research, teaching, transfer as well as innovative projects.
The PeTRiiV technological platform is composed of a team of 10 engineers, technicians and computer graphics designer for the development and the maintenance of the virtual immersion technologies of institut image (software and hardware).
Institut image aims at maintening its PeTRiiV platform by:
- Development of software tools for virtual immersion
- Technical team of engineers
- Proofs of concept, demonstrators
Technological issues adressed by the technical team are as follows:
- Multi-modalities in VR
- Interactive high performance visualization
- Software tools (on Open Source)
- From high level to low cost VR systems
Development of start-up companies
The institute has developped three start-up companies based on its technologies and created by some of its engineers:
on-situVR technologies for the cultural domain |
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LongCat3D sound technologies for virtual immersion |
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PaztechMobile augmented reality technologies for cultural heritage |
International conferences
winVRCreated in 2009 by the institute, this conference is linked with ASME. The first edition was held in Chalon-sur-Saône in 2009, the second in Ames (USA) and the third in Milano (Italy). |
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Driving Simulation ConferenceCo-organized with Renault and Université Gustave Eiffel, it is held every year. |
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Journée de Géométrie AlgorithmiqueThe Journées de Géométrie Algorithmique gather (almost) every year the French community of research in algorithmic geometry. They last for 5 days in general. The institute organized these days in 2012 at Arts et Métiers Cluny campus. |
Joint laboratory with industry
Virtual immersion laboratoryThe institute developed with Renault a joint laboratory LiV (Virtual immersion laboratory) Arts et Métiers – Renault between 2011 and 2021. This joint laboratory allows to expand the collaborative research projects done with Renault on the topics of driving simulation and interaction with the digital mock-up in a virtual environment. |